![]() Additionally, collectibles that you pick up in the game have become physical items that Joel and Ellie can look at in their own hands. Joel's process of upgrading weapons now plays out in an animated fashion, similar to what was seen with Ellie in The Last of Us Part 2. Outside of moment-to-moment gameplay, Naughty Dog has also made a handful of smaller tweaks to The Last of Us Part 1 that were seen in Part 2. These gameplay alterations are subtle, but they do help with Part 1's sense of immersion, especially when accounting for the aforementioned environmental improvements. Additionally, companion AI in the remake is far more stealthy and won't blatantly step out of cover to reveal themselves. Notably, I got flanked far more often in The Last of Us Part 1 than I can ever recall in the original game or Remastered. As someone who played on Survivor difficulty throughout both the core game and Left Behind, I did notice that foes were much more strategic with how they would approach a combat situation. The most notable change to gameplay in Part 1 comes with improved AI for the enemies that you'll face. In a general sense, I don't think that the gameplay mechanics from The Last of Us have aged all that poorly, but compared to what is seen in Part 2, it does make the original installment a bit harder to go back to. Likely the biggest disappointment for me with The Last of Us Part 1 is that there have been minimal improvements to gameplay. ![]() While the grand, emotionally impactful parts of The Last of Us hit harder than ever before, it was the smaller one-on-one moments between characters that stood out to me the most this time around, largely due to what the facial models are now capable of. What truly blew me away with this aspect of The Last of Us Part 1 came with just how subtle some of the character expressions now are. Facial animations and expressions in The Last of Us Part 1 are likely the best I have ever seen in a video game and make the performances from the game's cast that much better and more believable. Joel, Ellie, and all of the other familiar characters in the story have received literal facelifts. When it comes to the visual upgrades seen in The Last of Us Part 1, far and away the thing that impressed me the most came with the game's character models. You really can't go wrong with either mode, but for me, I didn't think that the slight dip in resolution was worth the frame rate trade-off. A Fidelity mode is also available and lets The Last of Us Part 1 run at native 4K instead. This mode, which is the game's Performance option, makes for an incredibly smooth experience while still looking stunning. To go along with these improvements, The Last of Us Part 1 is also able to consistently perform at 60fps at a dynamic 4K resolution. Each level in the game looks similar to past iterations of The Last of Us, but there's so much more detail and depth to the locales in Part 1. The latest version of The Last of Us doesn't just meaningfully improve the game's resolution, textures, and lighting, but it also freshens up essentially every environment that you'll jaunt through with Joel and Ellie. ![]() ![]() Initially, I thought that The Last of Us Remastered looked great by modern standards, but Part 1 has only shown me how wrong I was to think this. ![]() While this is a remake that probably doesn't need to exist, I'm more than happy that Naughty Dog has opted to bring The Last of Us forward to make the game better than ever before.Īs expected, the biggest selling point of The Last of Us Part 1 is that it has been graphically revamped on PS5. Having now played The Last of Us Part 1 for myself, though, I have found my tune changing quite a bit. Even though I love The Last of Us and have enjoyed regularly revisiting it since its initial release in 2013, I felt that a full-blown remake for PS5 seemed to be a waste of time for Naughty Dog, especially since The Last of Us Remastered on PS4 is a more-than-adequate way to still play the game. Ever since the existence of The Last of Us Part 1 leaked last year, I've been firmly in the camp that believed Naughty Dog's iconic PlayStation game didn't need to be remade on PlayStation 5. ![]()
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